Global Defense Initiative Upgrades |
 |
Adds an additional +100 Health Power and +100 Armor Power on all aircrafts.
|
 |
All aircraft have an increased ammo capacity.
|
 |
Upgrades all base defenses such as Turrets with additional armor power by protecting it with sandbags.
|
 |
Improves the repair-rate of all standard equipped Repair Guns.
|
 |
All basic characters gain an additional +50 Armor Power, and all advanced characters gain an additional +100 Armor Power. Excluding the Mobius Suits.
|
 |
Improves all heavy weaponry such as Rocket-, Grenadelaunchers, Volt Autorifles and Personal Ion Cannons etc.
|
 |
Increases health and armor power of the Forgotten Hub infantry characters with an additional +25% Health and Armor Power.
|
 |
The Mobius Suit adds an additional +100 Armor Power to characters equipped with this Suit.
|
 |
Improves all small arms and rifles that fire bullets such as Pistols, Autorifles and Sniper weapons.
|
 |
Improves basic infantry by +50 health points and advanced characters +25 health points.
|
 |
Increases all Navar units Health and Armor Power by +100 points.
|
 |
Adds an additional tickrate of +$2.5/Second for the whole team as long as the Tiberium Refinery is operational.
|
 |
Grants an additional +100 Health Power and +100 Armor Power on vehicles that are classed as Tanks.
|
 |
Any vehicle not listed under Composite Armor are upgraded by this with an additional +100 Health Power and +100 Armor Power such as Artilleries, APCs, Humm-Vee's and Trucks.
|